Small decisions. Interesting possibilities.

Jev Minecraft Agent

A gameplay prototype uses Jev to automate Minecraft for extended sessions at low token cost.

How it uses Jev

Selects actions that drive an automated Minecraft gameplay loop.

Why it's interesting

Shows a lightweight decision model sustaining a game agent for hours rather than making a single classification.

How often does Jev run?

How often this project calls Jev has not been established yet.