Small decisions. Interesting possibilities.Submit contentSubmit
Last Exit preview

Last Exit

Bluff a cyberpunk border inspector with your own cover story.

Added to Jevfast

How it uses Jev

The game sends an allowlisted inspector view of the current turn as state and asks Jev to choose one currently available action. It also uses fixed-choice questions to identify what the driver statements explain and any unresolved discrepancy; code validates the selections and applies game transitions.

What Jev decides

Choose the inspector’s next actionExample answers · not a recorded Jev response · Source ↗
Question 1 · action
YOUR APP
INSTRUCTION

Choose the next action as Inspector Kade in a fictional game. Evaluate meaning, plausibility, contradictions and actual evidence. Never assume facts absent from observation. Avoid repeated questions already answered. Select the action that best serves this character, not an action designed to let the player win or lose.

STATE

Initial crossing state: Inspector Kade at a fictional border; turn 0; no manifest received or verified; no scan; one weighbridge observation (96 kg); opening dialogue; no prior action. The available actions are ask_cargo, ask_route, ask_partner, challenge, ask_papers, and scan.

JEV · CHOICE
  1. ask_cargo
  2. ask_route
  3. ask_partner
  4. challenge
  5. ask_papers
  6. scan

App workflow

  1. Record player turn

    Add the player’s statement and any offered item to the interview history.

  2. Assess the interview

    Use typed choices to connect statements to topics, identify relevant evidence, and select any specific unresolved concern.

  3. Choose inspector action

    Send the allowlisted scene state and currently available actions for a bounded action choice.

  4. Apply consequences

    Validate the action, update the game state, and continue the interview or end the checkpoint.

Why it is interesting

It separates interpretation of a changing interview from the authored action rules and consequences. Player dialogue is treated as untrusted evidence, and the available-action set constrains what the inspector can do.