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Switch between manual and AI play

Had some fun taking Jev from @typesafeai for a spin, switching seamlessly between manual and AI-driven gameplay. It’s clocking 2–3 calls/sec at 60 FPS, with ~150ms avg latency. The most interesting part wasn’t the speed, though. It was distilling the game into the variables, actions, and decision criteria the AI needs…

How it uses Jev

Uses Jev to make the bounded decisions demonstrated by Switch between manual and AI play.

Why it's interesting

Shows a concrete Jev-driven result in public media and passed the verified engagement threshold.

How often does Jev run?

This project is designed to call Jev in realtime.