How it uses Jev
Jev chooses the opponent's combat actions from the current game state, with a heuristic fallback when the model is unavailable.
Why it's interesting
The first-to-five arena makes a decision model an opponent in a real-time game, separating fast action choices from the browser's rendering and authoritative server simulation.
How often does Jev run?
The project's Jev call cadence has not been verified from public evidence.